Job Openings

Current Job Openings

All positions are 100% remote.

We need to hire a part time Weapon Skins Designer for our new Mobile FPS game, Project Gamma.

Requirements:

  • Experience in Substance in creating highly engaging, polished and interesting skins.
  • Several positions available, based on your experience.

To apply, send samples of your work, resume and rate requirements to: [email protected].

We need to hire a part time UI Designer for our new Mobile FPS game, Project Gamma.  The hours are semi-flexible, but the work needs to be completed by the end of August 2020.

Requirements:

  • Past experience with creating highly engaging, polished and interesting UIs for mobile games.
  • Understanding layout sizing issues between different platforms and how to rearrange the UI to elegantly solve them.

To apply, send samples of your work, resume and rate requirements to: [email protected].

We are looking for a part time environment concept artist for our new Mobile FPS game, Project Gamma.  We’ll give you screenshots of unfinished portions of our map and you’ll use your talents to fill in the details so our 3D artist can design what you draw.  The hours are semi-flexible, but there needs to be overlap with MST timezone (GMT-6) each morning.

Requirements:

  • Be able to quickly draw up and send us concept art based on our requirements.

To apply, send samples of your work, resume and rate requirements to: [email protected].

We are hiring a full time Unity developer to work on our next exciting mobile first person shooter game.
We are the developers of 2 other successful mobile FPS games, called Bullet Force and Forward Assault.
We are looking for a full time remote developer who can put in up to 50 hours per week.
  • Must have at least 3 years of full time experience with Unity 3d.

Please send your resume and a brief description of each project you’ve worked on and your role in the project to [email protected] with your hourly salary requirements and answers to the questions below.

It’s preferred that you speak Spanish or Portuguese and English fluently.

To apply, send your resume and the answers to the following questions to : [email protected].

  1. Describe your experience with REST APIs. Be specific about which ones you’ve implemented.
  2. Which authentication services have you implemented before, such as Facebook, Twitter, Game Center, Google Play Games, etc.
  3. What is the most difficult technical challenge you have solved in the past?
  4. Have you worked on remote team before?  What are 3 things you can do to be a great remote worker?
  5. Include your skype name.

We are hiring a part time 3d modeler to decimate / retopologize high poly 3d models to be used for a mobile first person shooter game.

Pay: up to $15/hour.

Requirements:

  • Experience with hard surface modeling using blender or any other 3d modeling application.
  • Show experience with creating or decimating high quality 3d models.

To apply, send samples of your work, resume and rate requirements to: [email protected].

We are need of a new map for an upcoming mobile FPS Unity game, Project Gamma FPS. Check out our previous titles Bullet Force and Forward Assault on the iOS App Store or Google Play Store.

We are looking for higher poly maps than the ones that we were made our previous games, although they should still be optimized for mobile.

We are looking for someone who is very responsive and available full time, if possible.

There is a possibility for more work if this first map is done to our satisfaction.

You need to be able to take a blocked out map and concept art and create a finished, mobile game-ready map.

For interested and experienced professionals,  send your resume and samples of your work to : [email protected]

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